﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ZYL
{
    class AiLuoKe : Hero
    {
        public AiLuoKe()
        {
            Console.WriteLine("我是的构造方法a");
        }
        public AiLuoKe(string nickName, string heroName, string heroInfo, int attack, int defense, int speed)
            : base(nickName, heroName, heroInfo, attack, defense, speed)
        {

        }

        public void SuiShiDaJi()
        {
            Console.WriteLine("碎石打击");
        }

        public void LieYanMaoGou()
        {
            Console.WriteLine("烈焰锚钩");
        }

        public void ZhanDouPaoXiao()
        {
            Console.WriteLine("战斗咆哮");
        }

    }
}
